Skip to content

Audience Targeting for Interactive Fiction

Craft guidance for writing interactive fiction for different age groups—vocabulary, themes, complexity, and content appropriateness.


Age Group Categories

Overview

Different audiences require different approaches. What works for adults may confuse children; what engages teens may bore adults. Understanding your target audience shapes every writing decision.

Category Ages Reading Level Session Length
Early Readers 5–7 Grades K–2 5–10 min
Middle Grade 8–12 Grades 3–6 15–30 min
Young Adult 13–17 Grades 7–12 30–60 min
New Adult 18–25 Adult 30–90 min
Adult 18+ Adult Variable
All Ages Variable Accessible Variable

Early Readers (Ages 5–7)

Vocabulary

  • Word length: 1–2 syllables preferred
  • Vocabulary: Common, concrete words
  • Avoid: Abstract concepts, idioms, figurative language
  • Repetition: Key words can repeat for reinforcement

Sentence Structure

  • Length: 5–10 words per sentence
  • Structure: Simple sentences (subject-verb-object)
  • Avoid: Complex clauses, passive voice
  • One idea per sentence

Example:

Good: "The dog ran fast. It jumped over the log."

Bad: "The canine, having been startled by the noise, proceeded to traverse the fallen timber."

Themes

  • Appropriate: Friendship, family, animals, simple adventures, feelings
  • Handling conflict: Problems resolve quickly and clearly
  • Emotions: Name them explicitly ("Sam felt happy")
  • Lessons: Clear but not preachy

Content Boundaries

  • Violence: Slapstick okay, no real harm
  • Fear: Mild scares that resolve safely
  • Death: Generally avoid; if present, handle gently
  • Romance: Not applicable

Choice Design

  • 2 choices maximum per decision
  • Clear consequences visible in choice text
  • No wrong choices that lead to failure states
  • Visual distinction between options helpful

Middle Grade (Ages 8–12)

Vocabulary

  • Word length: 2–3 syllables comfortable
  • Vocabulary: Expanding; can introduce new words in context
  • Allow: Some figurative language, simple idioms
  • Define: Unusual words through context

Sentence Structure

  • Length: 10–20 words typical
  • Structure: Compound sentences okay
  • Allow: Some complexity, varied structures
  • Maintain: Clear cause-and-effect logic

Themes

  • Appropriate: Adventure, mystery, friendship, school, family dynamics, self-discovery, light fantasy/sci-fi
  • Handling conflict: Can be more complex; resolution may require effort
  • Emotions: Can explore nuance ("confused," "disappointed")
  • Agency: Protagonists solve their own problems

Content Boundaries

  • Violence: Action adventure okay; no graphic descriptions
  • Fear: Genuine stakes acceptable; villains can be scary
  • Death: Can occur (often pets, grandparents); handle with care
  • Romance: Crushes okay; nothing physical beyond hand-holding

Choice Design

  • 3–4 choices comfortable
  • Consequences can be delayed and complex
  • Some wrong choices acceptable (learning opportunities)
  • Stats/tracking can be introduced simply

Young Adult (Ages 13–17)

Vocabulary

  • Full range: No vocabulary restrictions
  • Allow: Slang, technical terms, sophisticated language
  • Match: Character voice to character age
  • Avoid: Condescension

Sentence Structure

  • Full complexity: Match adult prose
  • Vary: Length and structure for effect
  • Allow: Stylistic experimentation

Themes

  • Central themes: Identity, belonging, first love, independence, challenging authority, finding purpose
  • Handling conflict: Complex moral situations; no easy answers
  • Emotions: Full emotional range; intensity appropriate
  • Agency: Teen protagonists with real power over outcomes

Content Boundaries

  • Violence: Can be present; avoid gratuitous gore
  • Fear: Full horror elements acceptable
  • Death: Can be significant and impactful
  • Romance: Can include relationships; physical intimacy typically stops at kissing/implied

Choice Design

  • Full complexity acceptable
  • Moral ambiguity in choices
  • Long-term consequences
  • Character customization engaging for this age

YA-Specific Considerations

  • Authenticity: Teens detect condescension instantly
  • Voice: Strong, distinctive first-person often works well
  • Adults: Often absent, ineffective, or antagonistic
  • Stakes: Feel life-or-death (even when they're not)

New Adult (Ages 18–25)

Overview

A bridge category. Characters typically 18–25, dealing with adult onset: college, first jobs, independence, serious relationships.

Vocabulary and Structure

  • Full adult range
  • Contemporary voice often preferred
  • Can address experiences unique to this life stage

Themes

  • Central themes: Independence, career beginnings, serious relationships, adult identity formation
  • Appropriate: College life, early career, leaving home
  • Emotions: Uncertainty, imposter syndrome, adult anxiety

Content Boundaries

  • Violence: Adult range
  • Romance: Can include explicit content (clearly labeled)
  • Substances: Can address realistically
  • Mental health: Can explore in depth

Adult (Ages 18+)

Overview

No restrictions beyond legality. Content warnings replace restrictions.

Vocabulary and Structure

  • Full range: Match genre and style expectations
  • Complexity: Can be high literary or accessible commercial
  • No ceiling: Write to the story's needs

Themes

  • All themes available
  • Complexity: Full moral ambiguity, philosophical depth
  • Darkness: Can explore difficult subjects
  • Nuance: Expected by adult readers

Content Boundaries

  • Violence: As needed for story; label appropriately
  • Horror: Full range including disturbing content
  • Romance: Full range including explicit
  • Difficult topics: Trauma, abuse, addiction, etc.—handle responsibly

Content Warnings

For adult content, provide clear warnings:

  • Specific: "Contains graphic violence" not just "mature content"
  • Upfront: Before reader commits significant time
  • Non-spoilery: Warn without revealing plot points
  • Consistent: Use established warning conventions

Reading Level Metrics

Flesch-Kincaid Grade Level

Estimates US grade level needed to understand text.

Target Audience FK Grade Level
Early Readers 1–2
Middle Grade 3–6
Young Adult 7–10
Adult (accessible) 8–10
Adult (literary) 10–14+

Flesch Reading Ease

Score from 0–100 (higher = easier).

Score Readability
90–100 Very easy (age 5–7)
80–89 Easy (age 8–10)
70–79 Fairly easy (age 11–13)
60–69 Standard (age 14–16)
50–59 Fairly difficult (age 17–18)
30–49 Difficult (college)
0–29 Very difficult (graduate)

Using Metrics

  • Don't obsess: Metrics are guides, not rules
  • Check samples: Test representative passages
  • Balance: Complex vocabulary + simple sentences can work
  • Story first: Never sacrifice story for score

Choice Complexity by Age

Branching Depth

Audience Max Meaningful Branches
Early Readers 2–3
Middle Grade 3–5
Young Adult 5–8
Adult No limit

Consequence Delay

Audience How Far Ahead?
Early Readers Immediate
Middle Grade 1–3 passages
Young Adult Full story
Adult Full story

Failure States

Audience Approach
Early Readers Avoid; redirect to success
Middle Grade Limited; learning opportunity
Young Adult Acceptable; meaningful
Adult As story requires

Common Mistakes

Writing Down

Simplifying vocabulary while keeping adult concepts. Children don't need "dumbed down" content—they need age-appropriate content.

Bad:

"The man did a bad thing and felt sad about it."

The problem isn't the words—it's forcing adult moral complexity into simple language.

Writing Up

Using child protagonists but adult themes/complexity. Age of protagonist should match content maturity.

Inconsistent Register

Mixing reading levels within a piece. Stay consistent with your target audience throughout.

Moralizing

Especially in children's content: lessons that interrupt story, characters who exist to teach. Story first; meaning emerges naturally.

Underestimating Young Readers

Children handle more complexity than adults assume. Middle-graders can grasp sophisticated plots. YA readers want genuine stakes.

Ignoring Parent Gatekeepers

For content targeting minors, parents often make purchasing decisions. Consider what parents want for their children alongside what children want.


All-Ages Content

The Challenge

Writing for everyone means satisfying no one perfectly. All-ages content works by layering.

Layered Approach

  • Surface story: Engaging for youngest audience
  • Deeper meaning: Rewards older/repeat readers
  • Humor: Works on multiple levels
  • References: Some for kids, some for adults

Examples That Work

Pixar films demonstrate this well: engaging stories for children with emotional depth and humor adults appreciate. The same approach works for IF.

What to Avoid

  • Content that only works for one age group
  • "Inside jokes" that alienate part of audience
  • Themes too mature for children, too simple for adults

Quick Reference

Audience Vocabulary Sentence Length Choices Content Limits
Early Readers Simple 5–10 words 2 max Very gentle
Middle Grade Expanding 10–20 words 3–4 PG equivalent
Young Adult Full Full Full PG-13 equivalent
Adult Full Full Full Content warnings

See Also